Eu4 gov reforms

Since the latest update, Paradox have phenomenally implemented a ton of new government reform options. In your opinion, what is the best government reform, or is there one you you like best? I for one like the reform that gives you +0.2% yearly professionalism. It motivates me to not slacken and just build up my professionalism to …

Eu4 gov reforms. R5: In the upcoming 1.30 Patch/Emperor DLC several new Government Reforms will be added to the game. Theocracies will get fleshed out with 3 new Reform Tiers (now 8 instead of only 5) and 27 all-new Reforms to choose from! A few examples are: Crusader State. Tier 1 Reform. +15% Manpower Recovery Speed. permanent CB to all …

The 2 big reforms for a Monastic Order are clearly Combat Heresy and Open Public Elections. The rest is pretty much balanced and it depends on your plans. Stacking ToTF can be really fun for instance.

If you are going for one faith religious reforms are above the rest. The best reform for expansion is horde, then mughal diwan, then shogunate, rev republic/empire. The best non-expansion reforms are Prussian Monarchy and Republic, the Kingdom of God, the Pirate republic, and the caliphate.It depends if the specific reform is achievable by an event for any nation rather than being selected in the reforms tab or achieved via mission tree/decisions tab. If it is - and I swear there are a few (5k hours here...) - then there will be a console command for it. Although I think most of the ones which change your government type are in ...A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... Yeah, I managed to figure it out after that. I'm pretty sure it's one of the government reform files, since the game runs well if I delete them. I'm not sure though, I'm still a noob at programming.Georgia is an Orthodox country, following one of the most powerful religions in the game. Georgia can effectively use both patriarch authority bonuses and icons effectively, though the latter is far more important in the early wars (icon of St. Michael being the most useful in effectively waging and recuperating from early wars).Siglo de Oro. +1 Yearly prestige. Rein in the Cortes. +1 Diplomatic possible policies. +5% Estate Loyalty change on privilege revoked. Ambition: +5% Discipline. Spain is a formable nation that can be formed by any nation in the Iberian culture group, such as Castile or Aragon, with the exception of Granada, who may form Andalusia instead.To increase governing capacity, there's a reform for 250 extra governing cap. And also you can use reform points for it. The other way is tech. There's also estates which give out 100 governing cap each. Better to just stick to reducing it. Statehouse + courthouse can reduce to 55% governing cost.That's why I think Monarchies, if you can keep disinheriting, are better for monarch power production, as either with a bit of luck or after spending a ton of prestige, you can secure 4/4/4 rulers or better. Which obviously is more than 4/1/1 or things like that. Second thing is absolutism is easier to get as a monarchy. Quite obviously, you know.

reform_progress_growth = 0.2 (ticking Reform progress for the government reforms) add_army_professionalism = 0.4 (add's army professionalism) ship_recruit_speed = -0.4 (This is for the recruit speed for ships; For some reason this ones unique as it's only for local but does not contain "local" in it.)Custom-made government reform not appearing in nation designer. Hello, I want to create a custom government or just mod a new government type, and so far I gave the government an ID and I put it into the government reform monarchy file, and I gave it an icon and some modifiers and mechanics and I have "valid_for_nation_designer = yes" …I like most reform where we can get 0,2 professionalism and later we can get 10% discount for military leaders. They are combos where we dont need Religiouse or Humanist ideas. Each ggame can be different. About Government reforms I …So what is the best tier 5 government reform - military doctrine? Discussion. I am currently rocking: Gendarmes: Cavalry combat ability +10%, Morale Damage +5%, Nobility Loyalty Equilibrium +5%. Not the best but I am playing as France and unlocked this one through the mission tree so I picked it for RP reasons.A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... Yeah, I managed to figure it out after that. I'm pretty sure it's one of the government reform files, since the game runs well if I delete them. I'm not sure though, I'm still a noob at programming.This guide will go step by step through each tier for the government reforms for republics.I will point out what are the number 1 picks. There will be highli...

−1 government reform Pirate Republic unless the Buccaneers faction is in control +1 Dutch Republic with the Statists in power; −1 Dutch Republic with the Orangists in power +0.2 government reform Republicanism +0.5 government reform Articles of Agreement +0.25 government reform Egalité Ideals for revolutionary countries A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.The new preventive service reform might make it easier to stay healthier. Learn about the new preventive service reform and how you can benefit. Advertisement "An ounce of preventi...

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Steppe hordes are countries that use Steppe Nomads government reform. All hordes are located in the territory of the former Mongol Empire and are essentially successor states to it. These nations usually have a large number of low development provinces with steppe and desert terrain , which makes peacefully increasing their development costly.Monarchies benefit from being able to fully utilize Absolutism and legitimacy is easily the most useful if it's group. Monarchies also have the ability to royal marry making vassals easy to keep. They are able to from Personal Unions which makes them really strong. The only downsides are stab loss on ruler death, lack of monarch point ...The Religious Tolerance state edict available from government reform "Regional Councils" gives now -100% Local Religious Unity Contribution instead of 50%. The government reform "Maintain Balance of Power" now increases the All Estate Loyalty modifier by 10% instead of 5% and grants +1 Diplomat. ReligionNot sure about the best one, but other solid government reform tiers are (Supreme) Shogunate, Imperial Austrian Monarchy, Stadhouder Monarchy, Polish Autocratic Monarchy, Mamluk Government, Persian Government, Ottoman Government, and Revolutionary Empire. 55555tarfish. • 10 mo. ago. Great Mongol State. Steppe Nomads. Steppe Nomads. Steppe Nomads.

Jan 4, 2024 · The nobility of Styria rose against Emperor Frederick III in 1467. Supported by the King of Hungary, Matthias Corvinus, the rebels attacked the city of Marburg and later threatened the Styrian capital of Graz. The revolt ended in 1471 after the leader of the rebellion, Andreas Baumkircher, was arrested and executed. Domination gives mission to change into Catholic crusader,Ikko Ikki replubic/Theocracy, supreme shogunate and restore the Emperor. Reply. Blazin_Rathalos. •. You can also just not form Japan and keep the shogunate reform. Reply. jkst9. •. Domination gives unique ones if you go down the mission tree.For roleplay, unless you're thinking some clerical dominance or roman republic type shenanigans you probably want to remain a monarchy. If we're talking pure stats, remaining a monarchy is better for the absolutism. All in all, remaining a monarchy and just curtailing clerical privileges or expanding temple rights is usually the stronger option.Also would be fun to have dual/multi reform counter.. Example, you choose between +10% tax and 15% manpower - points go from 0 (tax) - 50 - 100 (manpower) and you can sway the counter to side you want to get reform in the end. Or both go 0 - 50 and the faster one wins, would work nicely for multiple choice reforms.For those who don't know, you can get the militarism mechanics not just as monarchy, but also as republic and theocracy. And well, you can get the best army as a theocracy. 7. Albin_Alveustagni. • 1 yr. ago.This guide will go step by step through each tier for the government reforms.I will point out what are the number 1 picks. There will be highlights for a tal...reform_progress_growth = 0.2 (ticking Reform progress for the government reforms) add_army_professionalism = 0.4 (add's army professionalism) ship_recruit_speed = -0.4 (This is for the recruit speed for ships; For some reason this ones unique as it's only for local but does not contain "local" in it.)The choice of Government Type in Europa Universalis 4 affects gameplay and ... -100% Reform Progress Growth +0.5 Monthly Reform Progress -2 Diplomatic Relations -50% Institution Spread +400% ...[EU4] 60 NEW TIER 1 REFORMS of 1.35 Domination IN ONE VIDEO! 12,605 views. 311. Enjoy a commented list of every single new Tier 1 Government Reform in Patch 1.35 …

Changing government forms and reform progress. I’m currently playing a game as the HRE in 1744 and I just had the revolution spawn. I want to go revolutionary, but I understand that changing government types resets government reforms. I only have 51 reform progress since I spent it all expanding administration.

As for getting good income, manage your trade, you can dev push gold in Kazan. As Russia you are supposed to be swimming in money from production and trade, just build a manufactory in every one building slot province and in two slots prov build +% to production, upgrade trade centers and use trade edicts and build markets on trade centers. 2 ...Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3It depends if the specific reform is achievable by an event for any nation rather than being selected in the reforms tab or achieved via mission tree/decisions tab. If it is - and I swear there are a few (5k hours here...) - then there will be a console command for it. Although I think most of the ones which change your government type are in ... Hello. I've been playing Poland and I think it's time to think a bit more about my choice when it comes to government reforms. I'm content with my other choices (+15% manpower modifier, -0,05 autonomy, admin free policy, governing capacity), but I'm unsure about two of them. Feb 17, 2023 ... Today we embark on an adventure, not to the medieval or victorian age, but the paradox interactive web page where we look at the new patch ...This immersion pack to Europa Universalis IV adds greater depth and historical flavor to the nations surrounding the Ottoman Empire. The focus is on the nations of Persia, the Mamluk Sultanate and the Byzantine Empire as each fights to survive in a region rich with conflict, drama and diversity. King of Kings adds hundreds of new missions and ...Also here is the fix: A= Average Autonomy. Instead of; reform progress = (1000 / (12 * (100 - A) Use; reform progress = (1000 / (12 * (100 + A) This alters the range from 0.83 at 0% avg autonomy and 83.33 (!) at 99% avg …

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Europa Universalis IV. Economic matters goverment reform guide? Thread starter theauthor; Start date Dec 29, 2023; Jump to latest Follow Reply Menu ... both ships and land units and then using the console command "reformprogress 10000" and then getting the first seven government reforms and then letting the game run till the next …Remember that you lose a couple government reforms this way. So if you are at your 7th, you change to republic and have only 4 out of 10 republics have. And you could spend that government reform points to expand administration/increase governing capacity. If you are big and still are planning to expand, watch out for that.R5: In the upcoming 1.30 Patch/Emperor DLC several new Government Reforms will be added to the game. Theocracies will get fleshed out with 3 new Reform Tiers (now 8 instead of only 5) and 27 all-new Reforms to choose from! A few examples are: Crusader State. Tier 1 Reform. +15% Manpower Recovery Speed. permanent CB to all …By 1500, most of northern Italy should be owned by the Pope, you should control Naples, BI should have fired (in your favour). You should now have French Absolutist Monarchy Tier 1 government reform. Exploration should've been taken as first idea, and the second idea should be admin/religious/quantity.A quick guide on the different government reforms and why to pick them!If you enjoyed this video, please like, subscribe, or follow on Twitter and Facebook!F... A quick guide on the different government reforms and why to pick them!If you enjoyed this video, please like, subscribe, or follow on Twitter and Facebook!F... Gives a government reform tier 1 that gives fixed dynasty (current) ruler title: Shogun +5 maximum absolutism +5% Nobility influence +15% National manpower modifier −5% Unjustified demands Option 2. Meritocratic Shogunate Gives a government reform tier 1 that gives upon ruler death a general becomes next ruler ruler title: Shogun …EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Type the name of a console command into the search box to instantly search 305 EU4 commands. Hover over a cheat code to view detailed argument explanation. Click on the name of a command to visit its command page for more help and examples.But what I'd really like to know about is your general approach to government reforms, whether for strategic, tactical, or even narrative (roleplay) reasons. Are there any … Not sure about the best one, but other solid government reform tiers are (Supreme) Shogunate, Imperial Austrian Monarchy, Stadhouder Monarchy, Polish Autocratic Monarchy, Mamluk Government, Persian Government, Ottoman Government, and Revolutionary Empire. 55555tarfish. • 10 mo. ago. Great Mongol State. Steppe Nomads. Steppe Nomads. Steppe Nomads. Apr 12, 2024 · For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. The weak Ashikaga Shogunate proved unable to prevent incessant war between de facto independent regional lords, or daimyo. The game represents this strife by dividing up Japan into a small central state and a large number of ... ….

You can't really go wrong with Theocracy reforms. Most of them are bloody amazing. I'd say keep and eye out for the later ones which gives you war score cost against other religions. Additional missionaries and missionary strength can be useful but isn't truly necessary, even when doing an achievement where you have to convert the Baltic region.Aug 8, 2020 · Description. Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1.26. Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox Standards. Since the latest patch we have over 100 (126) new and unique ... For roleplay, unless you're thinking some clerical dominance or roman republic type shenanigans you probably want to remain a monarchy. If we're talking pure stats, remaining a monarchy is better for the absolutism. All in all, remaining a monarchy and just curtailing clerical privileges or expanding temple rights is usually the stronger option ... Domination gives mission to change into Catholic crusader,Ikko Ikki replubic/Theocracy, supreme shogunate and restore the Emperor. Reply. Blazin_Rathalos. •. You can also just not form Japan and keep the shogunate reform. Reply. jkst9. •. Domination gives unique ones if you go down the mission tree.That's why I think Monarchies, if you can keep disinheriting, are better for monarch power production, as either with a bit of luck or after spending a ton of prestige, you can secure 4/4/4 rulers or better. Which obviously is more than 4/1/1 or things like that. Second thing is absolutism is easier to get as a monarchy. Quite obviously, you know.May 3, 2024 · 2. Fraternité Ideals. −25% Harsh treatment cost. −20% Culture conversion cost. +10% Reform Progress Growth. +0.1 Imperial influence. Not everyone acknowledges the ideals of Fraternité as an ideal of the Revolution, but view it as a reactionary element within our own state who wish to return to the old government. I even made Rome myself, but the Byzantine Monarchy / Reform Monarchy that exists now is a kind of prototype? It feels similar. It should be said that it gave a glimpse of how to patch in the future. I think 1.36 or later rework Byzantine missions will rework the government reform penalties and advantages.Government Reforms Guide - Monarchy. Since now and then the question comes up which government reform to pick I want to give a small guide on how to decide which …Domination gives mission to change into Catholic crusader,Ikko Ikki replubic/Theocracy, supreme shogunate and restore the Emperor. Reply. Blazin_Rathalos. •. You can also just not form Japan and keep the shogunate reform. Reply. jkst9. •. Domination gives unique ones if you go down the mission tree. Eu4 gov reforms, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]